Accepted Technical Papers
- A General Education Course on Universal Access, Disability, Technology and Society
- Sri Kurniawan, Sonia Arteaga and Roberto Manduchi
- A Tactile Windowing System for Blind Users
- Denise Prescher, Gerhard Weber, and Martin Spindler
- A Tool to Promote Prolonged Engagement in Art Therapy: Design and Development from Art Therapist Requirements
- Jesse Hoey, Krists Zutis, Valerie Leuty and Alex Mihailidis
- A Web-Based User Survey for Evaluating Power Saving Strategies for Deaf Users of MobileASL
- Jessica J. Tran, Tressa W. Johnson, Joy Kim, Rafael Rodriguez, Sheri Yin, Eve A. Riskin, Richard E. Ladner and Jacob O. Wobbrock
- Accessibility by Demonstration: Enabling End Users to Guide Developers to Web Accessibility Solutions
- Jeffrey Bigham, Jeremy Brudvik and Bernie Zang
- An Evaluation of Video Intelligibility for Novice American Sign Language Learners on a Mobile Device
- Kimberly A. Weaver, Thad Starner and Harley Hamilton
- Are Synthesized Video Descriptions Acceptable?
- Masatomo Kobayashi, Trisha O'Connell, Bryan Gould, Hironobu Takagi and Chieko Asakawa
- Autonomous Navigation through the City for the Blind
- Jaime Sanchez and Natalia De La Torre
- Broadening Accessibility through Special Interests: A New Approach for Software Customization
- Robert Morris, Connor Kirschbaum and Rosalind Picard
- Click on Bake to Get Cookies: Guiding Word Finding with Semantic Associations
- Sonya Nikolova and Marilyn Tremaine
- Designing Auditory Cues to Enhance Spoken Mathematics for Visually Impaired Users
- Emma Murphy, Enda Bates and Donal Fitzpatrick
- Disability Studies as a Source of Critical Inquiry for the Field of Assistive Technology
- Jennifer Mankoff, Gillian Hayes and Devva Kasnitz
- Evaluating a Tool for Improving Accessibility to Complex Visual Objects
- Leo Ferres, Livia Sumegi and Gitte Lindgaard
- Field Evaluation of a Collaborative Memory Aid for Persons with Amnesia and their Family Members
- Mike Wu, Ronald Baecker and Brian Richards
- In-Situ Study of Blind Individuals Listening to Audio-Visual Contents
- Claude Chapdelaine
- Introducing Multimodal Paper-Digital Interfaces for Speech-Language Therapy
- Anne Marie Piper, Nadir Weibel and James Hollan
- Leveraging Proprioception to Make Mobile Phones More Accessible to Users with Visual Impairments
- Frank Chun Yat Li, David Dearman and Khai Truong
- Modeling and Synthesizing Spatially Inflected Verbs for American Sign Language Animations
- Matt Huenerfauth and Pengfei Lu
- Multiple View Perspectives: Improving Inclusiveness and Video Compression in Mainstream Classroom Recordings
- Raja Kushalnagar, Anna Cavender and Jehan-Francois Paris
- Note-Taker 2.0: The Next Step toward Enabling Students Who Are Legally Blind to Take Notes in Class
- David S Hayden, Liqing Zhou, Michael J Astrauskas and John A Black Jr.
- Relating Computer Tasks to Existing Knowledge to Improve Accessibility for Older Adults
- Nic Hollinworth and Faustina Hwang
- Stroke Therapy through Motion-Based Games: A Case Study
- Gazihan Alankus, Rachel Proffitt, Caitlin Kelleher and Jack Engsberg
- Testability and Validity of WCAG 2.0: The Expertise Effect
- Giorgio Brajnik, Yeliz Yesilada and Simon Harper
- Towards a Tool for Keystroke Level Modeling of Skilled Screen Reading
- Shari Trewin, Bonnie E. John, John Richards, Cal Swart, Jonathan Brezin and John Thomas
- Towards Accessible Touch Interfaces
- Tiago Guerreiro, Hugo Nicolau, Joaquim Jorge and Daniel Gonçalves
- Understanding the Challenges and Opportunities for Richer Descriptions of Stereotypical Behaviors of Children with ASD: A Concept Exploration and Validation
- Nazneen Nazneen, Fatima Boujarwah, Shone Sadler, Amha Mogus, Gregory Abowd and Rosa Arriaga
- Using Accessible Math Textbooks with Students who Have Learning Disabilities
- Preston Lewis, Steve Noble and Neil Soiffer
- VI Bowling: A Tactile Spatial Exergame for Individuals with Visual Impairments
- Tony Morelli, John Foley and Eelke Folmer